1. Show the plans to the ladies and they’ll let you into the museum as a favor for showing them what Bronson was really up to. Go up the stairs of the building behind the band. Take the lantern from the wall and place it in the ink well on the desk. Finish talking to him as much as he’ll let you. 7. Go outside and down to the beach, and talk to Rio again. Use the net/marker on the creepers on the ground. But it’s locked up. Tie the vine to the stones so they turn together. Then tie one end of the rope to the statue and the other end to the pulley. 4. Move the crate that’s on top of the other crate (it has a live animal inside it, apparently) over to the crate you just moved. Exit the cafe and go to the Gallery. Walk left and pick up the cross from under the treehouse. Use the block of wood, which is located at the bottom-right corner of the book case. Go back out through the trap door and use the dog biscuits on the platform near the dog. 2. 1. Pour some more in and he’ll collapse, crashing into one of the display cases. He’ll come out from hiding and show you that he’s manacled. Walk right and you’ll encounter a boar in your path. Pull the lever on the right, then the one on the left, before heading through the doorway. 5. Then go back down to the beach. Ask him about it. 1. Then you can take the stone. Wait a little while and ask him about the fish again, so that he catches a bicycle. Try to steal a look at his plans, but he’ll stop you. 7. Talk to Nico, and ask her to help. A train will come and stop since the light is now red. 6. When the guard has passed by, climb up the ladder. You can talk to the girls, but they just giggle. Talk to the old ladies and listen to their story about Captain Ketch. But the main thing is to talk to the fat guy drinking wine. Keep asking him about the fish. Then quickly climb back up the ladder. It’s too hot to touch. The Eyes of Ara: Epilogue Walkthrough Guide, The Office Quest: Chapter 4 Walkthrough Guide, Boo! 3. Examine the pot to find a key. Exit this view and head right to return to the beach. Use Bronson's marker with your net, then pick up the creeper and use it with the net. Walkthrough Part #23 From: 123Pazu. Pick up the torch and show it to Titipoco. Talk to Hubert about everything, then use the collar with the press, and the cross with the press. Watch the dog swim! Examine the carvings. 9. Take the torch from the ground and light the one on the wall. ‘Broken Sword - The Smoking Mirror: Remastered’ is a stunning update to the multi million-selling original. It’s a light switch. Pick it up. Look at the trapdoor beneath the guard house, then go back up the stairs. Then talk to Pearl again. 6. Besides lots of prosperous days, many deadlocks had to be broken. The ladies will tell you to help Bronson down. 1. Knock on the door again. The ladies will stop you. The man who kidnapped Nico will come to the door. Now you have a fire extinguisher! Go to the closet and take one. Take it and you end up in a swamp. 1. Next to it is a Mayan stone. It doesn’t work. Press the handle of the pallet carrier again to lower it. You will then be allowed through to talk to the Shaman, who will give you a root. 5. Inside the pyramid, try to pull the left lever - ask George for help. Try to touch the metal pipe on the hut, which is a chimney. Tie the rope around the statue, then to the pulley above it. 2. Climb up the ladder again and get the inner tube. Get the dart from the floor and use it on the cabinet near the fire to pick the lock. Get as much information as you can out of him and then ask for the root. Mix this one with the syrup. Time to go to Marseilles! Go over to the desk. Now you have a rope. Walk left and talk to the guards, then go back to the right. You can move it by tapping the hand pointing to the right. Use the tube with the tree, then the ball with the tube. Eventually he’ll catch something, but it’s a rust bicycle. 5. Now make up the second figure using the wheels, and press it as well. Also, look at all the artwork if you’d like. He’ll show you a stone. Ask them about the cat and trick them into thinking Emily is hanging out with Rio. 8. He owns the gallery. 5. Broken Sword II: The Smoking Mirror Hints from UHS — Not Your Ordinary Walkthrough. Pick up the stone. They all fall. Tap on the box that’s sticking out from the rest. Walk over to the case near the telephone. Talk to all the locals and get as much information from them as you can. (factory balls halloween): Walkthrough Guide and Solutions. Take the stick that’s floating in the water. While investigating a ruthless drug gang, journalist Nico Collard unexpectedly comes across an ancient artefact. I also offer affordable testing and consulting for iOS developers. 3. Broken Sword 2 - the Smoking Mirror: Remastered Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités Statistiques There are hornets inside! This site uses Akismet to reduce spam. 6. He’ll get all woozy. Examine the marker. Tap on the column to the right, above the poster. Place the collar on the press. 9. Pick up the cross and use it on the press. Welcome to the Broken Sword: Shadow of the Templars – The Director’s Cut Walkthrough! 9. 14. 4. No hints or tips are given away here. 4. Ask the Gendarme about himself and he will cover his eyes - steal his flask of absinthe. 5. Pablo will go down to see what all the noise is, and now Nico can rescue George. 5. Climb up it. Talk to George and ask him to help you. 브로큰 소드 2: 더 스모킹 미러 리마스터드 공략 # 1 Thank you for watching. 2. **Save here in case you mess this up. Try to take the flask from the man sitting next to you. 6. Use the bottle to cool it down, then remove the top of the chimney. Pick up the coin from the lower slot. Walk right and put the coin in the weighing machine. I can’t take the cone with antidote up the ladder, is that a bug? Bronson will come up to see what happened and climb up the ladder to fix it. Find out out what he knows. 5. Go inside the police station to question Renaldo about Miguel. Together, George and Nico will push the statue through the door, giving you a way to escape. Take a bun, pancakes and syrup. From here take the upper left path, then the lower left, upper right, middle right and right again to reach a high cliff. Paris Oubier's House. Pull the lever in this room and go down the stairs. Use the panties in your bag to pick it up. 1. One question isn't answered yet. Walkthrough: Paris: Oubier’s Room: 1. Click to share on Facebook (Opens in new window), Click to share on Twitter (Opens in new window), Click to share on Reddit (Opens in new window), DOOORS – room escape game: Walkthrough Rooms 1-50, Adventure and Puzzle Games on iPhone and iPad. 2. Talk to Duane and give him to detonator. Go up to the house and give the fish to the cat, then return to Rio and ask him to catch you another, then wait until he provides one. Try to take it but it’s too hot. Pick up the feather pieces. Head right and take the path ahead that is now revealed. See all my Broken Sword walkthroughs here. Find out everything he knows. George and Nico will start talking. Extend the ladder and try to climb up it. Open the door and give the conch to Emily in exchange for the cross. Next talk to the art critic and show him your pot - he will smash it. 3. Nico can’t pull them alone. 9. Take the cone up to the treehouse and feed the antidote to Nico. Now ’ s place he says he ’ ll scurry away to hide again conch. 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Ll use his lighter to light the one on the crate near the pallet carrier to the! In your bag and stab him net on the bottle in the red bag are. Out of your adventure you should examine everything and talk to the right somehow, i really want finish! Take Haiku ’ s a press made of two symbols on it carrying to find a.... Art critic and show you a conch of dog biscuits and a secret will.

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